Version: 2020.3
言語: 日本語
public static bool ResolveIsValid (VersionControl.AssetList assets);

パラメーター

assets 解決すべきアセットのリスト

説明

Tests if any of the assets in the list have the conflicted state and can be resolved.

Returns true if one or more assets in the list are resolvable.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/ResolveIsValid")] public static void ExampleResolveIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); bool valid = Provider.ResolveIsValid(assets); Debug.Log("Can the file be resolved?" + valid); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961