| value | The Objectortypebeing checked for. | 
| message | The string used to describe the Assert. | 
Assert that the value is not null.
using UnityEngine; using UnityEngine.Assertions;
public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;
void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); } }
public class MyClass {}