| name | Name of the desired icon. | 
| text | Tooltip for hovering over the icon. | 
Fetch the GUIContent from the Unity builtin resources with the given name.
        
            EditorGUIUtility.IconContent is used to create a GUIContent for a GUI
            element.  Only icons are loaded.  Typically the icon from
            Assets/Editor Default Resources/Icons is fetched using the first argument.
            Only the name of the icon, without the png extension is needed.
            The second argument provides the text for a hovering tooltip.  This string
            needs to start with a vertical bar "|" character to flag it as a tooltip.
Note: The hovering over the tooltip cannot currently be positioned.