Version: 2021.1
言語: 日本語
public Mesh enlightenVertexStream ;

説明

Vertex attributes in this mesh will override or add attributes of the primary mesh and the additionalVertexStreams in the MeshRenderer.

This vertex stream is used exclusively for the UVs for realtime lightmaps.



The realtime lightmap UVs from the primary mesh and the additionalVertexStreams are overridden by this stream. Not serialized. This stream is set by Unity when reatime GI precomputation is done and when loading a scene with precomputed realtime GI.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961