Version: 2021.1
言語: 日本語

QualitySettings.resolutionScalingFixedDPIFactor

マニュアルに切り替える
public static float resolutionScalingFixedDPIFactor ;

説明

In resolution scaling mode, this factor is used to multiply with the target Fixed DPI specified to get the actual Fixed DPI to use for this quality setting.

using UnityEngine;

public class StartupExampleScript : MonoBehaviour { void Start() { // Set the target Fixed DPI for this quality setting to be half of the default. QualitySettings.resolutionScalingFixedDPIFactor = 0.5f; } }

関連項目: Quality Settings.

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