Version: 2021.2
言語: 日本語

DestroyGameObjectHierarchyEventArgs

struct in UnityEditor

マニュアルに切り替える

説明

A change of this type indicates that a GameObject and the entire hierarchy below it has been destroyed. This happens for example when Undo.DestroyObjectImmediate is used with an GameObject.

変数

instanceIdThe instance ID of the GameObject that has been destroyed.
parentInstanceIdThe instance ID for the parent GameObject of the GameObject that has been destroyed.
sceneThe scene containing the GameObject that has been destroyed.

コンストラクタ

DestroyGameObjectHierarchyEventArgsConstructs a new instance.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961