Version: 2021.2
言語: 日本語

SpriteAtlasTextureSettings

struct in UnityEditor.U2D

マニュアルに切り替える

説明

Texture settings for the packed texture generated by SpriteAtlas.

変数

anisoLevelPacked texture's Anisotropic filtering level.
filterModeFilter mode of the packed texture.
generateMipMapsSet whether mipmaps should be generated for the packed texture.
readableReadable state of the packed texture.
sRGBChecks if the packed texture uses sRGB read/write conversions (Read Only).
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961