Version: 2021.3
言語: 日本語
public bool useMultithreading ;

説明

Should physics simulation use multithreading?

Turning on multithreading executes the simulation steps using the job system, and uses the options in PhysicsJobOptions2D to control how to achieve that. Turning off multithreading executes the simulation only on the main thread, and does not use the options in PhysicsJobOptions2D.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961