Version: 2021.3
言語: 日本語
public float alphaTestReferenceValue ;

説明

Returns or assigns the alpha test reference value.

Returns the reference value (also known as the alpha cutoff) used to compute values needed to preserve alpha mipmap coverage on textures. A pixel is considered to be completely transparent when this value is greater than or equal to the pixel's alpha value. Always match the alpha cutoff value used in the alpha test to avoid unexpected results.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961