Version: 2022.1
言語: 日本語
Metallic と Specular のワークフロー
Rendering Mode

Standard Shader Material Inspector

The standard shader presents you with a list of Material Properties. These Properties vary slightly depending on whether you have chosen to work in the Metallic workflow mode or the Specular workflow mode. Most of the Properties are the same across both modes, and this page covers all the Properties for both modes.

These Properties can be used together to recreate the look of almost any real-world surface.

A Standard Shader material with default Properties and no values or textures assigned
A Standard Shader material with default Properties and no values or textures assigned
Metallic と Specular のワークフロー
Rendering Mode
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961