Version: 2022.1
言語: 日本語

LightShadowCasterMode

enumeration

マニュアルに切り替える

説明

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

変数

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.
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