Version: 2022.1
言語: 日本語

RectInt

struct in UnityEngine

マニュアルに切り替える

説明

A 2D Rectangle defined by x, y, width, height with integers.

変数

allPositionsWithinA RectInt.PositionCollection that contains all positions within the RectInt.
centerCenter coordinate of the rectangle.
heightHeight of the rectangle.
maxThe upper right corner of the rectangle; which is the maximal position of the rectangle along the x- and y-axes, when it is aligned to both axes.
minThe lower left corner of the rectangle; which is the minimal position of the rectangle along the x- and y-axes, when it is aligned to both axes.
positionReturns the position (x, y) of the RectInt.
sizeReturns the width and height of the RectInt.
widthWidth of the rectangle.
xLeft coordinate of the rectangle.
xMaxShows the maximum X value of the RectInt.
xMinShows the minimum X value of the RectInt.
yTop coordinate of the rectangle.
yMaxShows the maximum Y value of the RectInt.
yMinShow the minimum Y value of the RectInt.

Public 関数

ClampToBoundsClamps the position and size of the RectInt to the given bounds.
ContainsReturns true if the given position is within the RectInt.
EqualsReturns true if the given RectInt is equal to this RectInt.
OverlapsRectInts overlap if each RectInt Contains a shared point.
SetMinMaxSets the bounds to the min and max value of the rect.
ToStringReturns the x, y, width and height of the RectInt.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961