Version: 2022.1
言語: 日本語
public void CreateRenderTargets (RenderTextureFormat colorFormat);

パラメーター

colorFormat Render Texture format.

説明

Creates the sourceRenderTexture and destinationRenderTexture.

The render textures are created at a resolution matching the current PaintContext.pixelRect, using the specified RenderTextureFormat.

This function is called internally by TerrainPaintUtility.BeginPaintHeightmap, TerrainPaintUtility.BeginPaintTexture and TerrainPaintUtility.CollectNormals.

See Also: PaintContext.destinationRenderTexture, PaintContext.sourceRenderTexture

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961