Version: 2022.1
言語: 日本語
public byte[] bytes ;

説明

テキストアセットの byte 配列(読み取り専用)

This returns an array containing all the data in a file, including invisible characters such as byte-order marks for Unicode text files.

This property returns a new C# array with a copy of the asset data every time it's called. To get access the original asset data without creating an additional copy, use GetData.

using UnityEngine;

public class Example : MonoBehaviour { // Drag a .jpg or .png file onto the image variable. TextAsset image;

void Start() { var tex = new Texture2D(4, 4); tex.LoadImage(image.bytes); GetComponent<Renderer>().material.mainTexture = tex; } }

See Also: text, GetData, Text Assets.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961