Version: 2022.2
言語: 日本語
Windows ランタイムサポート
スクリプトの制限

IL2CPP によるマネージスタックトレース

When an exception happens in managed code, the stack trace for the exception can help you understand the cause of the exception. This can often be found in the player log file. However, the managed stack trace might not appear the way you expect because the stack trace varies depending on the build configuration.​ ​

C++ Compiler Configuration options

Debug

When the C++ Compiler Configuration is set to Debug, IL2CPP reports a reliable managed stack trace, and includes each managed method in the call stack. The stack trace doesn’t include line numbers from the original C# source code. ​

Release and master

When the C++ Compiler Configuration is set to Release or Master, IL2CPP might produce a call stack that’s missing one or more managed methods. This is because the C++ compiler has inlined the missing methods. Method inlining is usually good for performance at run time, but it can make call stacks more difficult to understand. IL2CPP always provides at least one managed method on the call stack. For stack traces created from managed exceptions, this is the method where the exception occurred. It also includes other methods if they aren’t inlined.​ ​

Source code line numbers

IL2CPP コールスタックには、デバッグ構成、または、リリース構成のソースコード行番号の情報が含まれていません。

Windows ランタイムサポート
スクリプトの制限
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961