Version: 2022.2
言語: 日本語
Unity の Havok Physics
Netcode for Entities

In App Purchasing

com.unity.purchasing

説明

IMPORTANT UPGRADE NOTES:

If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors:
1. Move IAPProductCatalog.json and BillingMode.json
FROM: Assets/Plugins/UnityPurchasing/Resources/
TO: Assets/Resources/.
2. Move AppleTangle.cs and GooglePlayTangle.cs
FROM: Assets/Plugins/UnityPurchasing/generated
TO: Assets/Scripts/UnityPurchasing/generated.
3. Remove all remaining Asset Store plugin folders and files in Assets/Plugins/UnityPurchasing from your project.

PACKAGE DESCRIPTION:

With Unity IAP, setting up in-app purchases for your game across multiple app stores has never been easier.

This package provides:

• One common API to access all stores for free so you can fully understand and optimize your in-game economy
• Automatic coupling with Unity Analytics to enable monitoring and decision-making based on trends in your revenue and purchase data across multiple platforms
• Support for iOS, Mac, tvOS, Google Play, Windows, and Amazon app stores(*).
• Support to work with the Unity Distribution Portal to synchronize catalogs and transactions with other app stores
• Client-side receipt validation for Apple App Store and Google Play

After installing this package, open the Services Window to enable In-App Purchasing to use these features.

バージョン情報

Unity との互換性

These package versions are available in Unity version 2022.2:

ドキュメント 状態 利用可能なバージョン
com.unity.purchasing@4.8 pre-release 4.8.0

キーワード

purchasing , iap , unity

Unity の Havok Physics
Netcode for Entities
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