Version: 2022.2
言語: 日本語

LightProbesQuery

struct in UnityEngine

マニュアルに切り替える

説明

Thread-safe struct for batch sampling Light Probes in a Scene.

This struct allows for sampling Light Probes from a job or a thread. If you load a scene additively, you must call LightProbes.Tetrahedralize to include its Light Probes in the batch sample.

変数

IsCreatedThis property indicates whether target query data is valid.

コンストラクタ

LightProbesQuery"Constructor for creating Light Probe sample queries."

Public 関数

CalculateInterpolatedLightAndOcclusionProbeCalculate light probe and occlusion probe at the given world space position.
CalculateInterpolatedLightAndOcclusionProbesCalculate light probes and occlusion probes at the given world space positions.
DisposeUse this method to clean up the memory this query references.
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