Version: 2022.2
言語: 日本語

PenData

struct in UnityEngine

マニュアルに切り替える

説明

Structure describing the status of a pen event.

The PenData struct is used by Unity to store data relating to a pen event. PenData contains information such as the position, pressure, and tilt of the pen for a given pen input event.

変数

contactTypeContact type of a pen event, can be pen up, pen down, or no contact.
deltaPosThe position delta since last pointer event in pixel coordinates.
penStatusSpecifies the state of the pen. For example, whether the pen is in contact with the screen or tablet, whether the pen is inverted, and whether buttons are pressed.
positionSpecifies the position of the pen.
pressureHow hard pen pressure is applied, normalized between 0 (no pressure) and 1 (maximum pressure).
tiltSpecifies the angle of the pen relative to the X and Y axes, expressed in radians.
twistSpecifies the rotation of the pen around its axis, expressed in radians.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961