Version: 2022.2
言語: 日本語

QualitySettings.streamingMipmapsAddAllCameras

マニュアルに切り替える
public static bool streamingMipmapsAddAllCameras ;

説明

Process all enabled Cameras for texture streaming (rather than just those with StreamingController components).

Set to True to process all enabled Cameras for texture streaming. This is a quick way to set up an existing project. Set to False to process only those Cameras that have active StreamingController components. This allows more fine grain control.

StreamingController components are always considered in the streaming system. These are considered active locations in the following cases:
- Camera and StreamingController are enabled.
- Camera is disabled but StreamingController is in a preloading state.
See Also: StreamingController.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961