Version: 2022.3
言語: 日本語
public bool usePhysicalProperties ;

説明

Enable usePhysicalProperties to use physical camera properties to compute the field of view and the frustum.

The physical properties include the sensor size, lens shift, and focal length.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Camera cam = gameObject.GetComponent<Camera>(); cam.usePhysicalProperties = true; cam.focalLength = 60f; }

}
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961