Enables recording.
When enabled Recorder collects data regardless of Profiler being enabled or not.
Note:
Set to false to make measurements available immediately for synchronous testing scenarious.
using UnityEngine; using UnityEngine.Profiling;
public class Example { public static void TimeSynchronousMethodWithMarkers() { var recorder = Recorder.Get("MyMarker"); recorder.enabled = true; // Starts measurements
// Call method which uses MyMarker // MyMethod();
recorder.enabled = false; // Stops measurements and makes data available immediately Debug.Log("MyMarker total time, ns: " + recorder.elapsedNanoseconds); } }