Version: 2023.1
言語: 日本語

BuildAssetBundlesParameters

struct in UnityEditor

マニュアルに切り替える

説明

Provide various options to control the behavior of BuildPipeline.BuildAssetBundles.

変数

bundleDefinitionsArray defining the name and contents of each AssetBundle. (optional)
extraScriptingDefinesUser-specified preprocessor defines used while compiling assemblies during the AssetBundle build. (optional)
optionsFlags from the BuildAssetBundleOptions enum. (optional)
outputPathアセットバンドルの出力パス
subtargetThe subtarget to build. (optional)
targetPlatformThe BuildTarget to build. (optional)
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961