Version: 2023.1
言語: 日本語
public Camera currentCamera ;

説明

Gets or sets the camera that is currently rendering.

When set in the lifecycle of SceneView.OnGUI, Handles.currentCamera determines where 3D handles are drawn. Handles.currentCamera only sets the currently rendering camera, it does not set up the viewport. It is best practice to use Handles.SetCamera and not set the camera directly.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961