Version: 2023.1
言語: 日本語

IDataModeController

interface in UnityEditor

マニュアルに切り替える

説明

Interface with which any EditorWindow can interact with DataMode functionalities. To obtain an instance, use EditorWindow.dataModeController.

This interface displays a switch in the docking area when the window is visible and has more than one supported DataModes.

変数

dataModeReturns the DataMode currently active for the EditorWindow that owns this instance of IDataModeController.

Public 関数

TryChangeDataModeRequests a DataMode change for the EditorWindow.
UpdateSupportedDataModesUpdates the list of DataModes that the EditorWindow supports, and sets the preferred DataMode to use when the DataMode switcher UI is set to Automatic.

Events

dataModeChangedEvent for subscribing to DataMode changes.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961