Version: 2023.1
言語: 日本語
public Material material ;

説明

Material the ray tracing instance uses.

It is not mandatory to assign a Material to each ray tracing instance. If you do not assign a Material to a ray tracing instance, the GPU does not execute any code when rays hit the Mesh geometry associated with that instance.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961