struct in UnityEngine.Experimental.AI
Represents a compact identifier for the data of a NavMesh node.
It is used in NavMeshQuery operations for pinpointing and getting access to relevant nodes in the NavMesh. Each node can be used by only one type of agent. See Also: NavMeshSurface.
This identifier becomes invalid once the node gets removed from the NavMesh, either by completely removing the surface or by modifying the surface in the node's immediate vicinity.
See Also: NavMeshQuery.IsValid.