Version: 2023.2
言語: 日本語
public bool didAwake ;

説明

Returns a boolean value which represents if Awake was called.

using UnityEngine;

public class NewBehaviourScript : MonoBehaviour { void Awake() { // Code is within Awake, therefore will print 'true', as Awake was called. Debug.Log(this.didAwake); }

void Start() { // Will print 'true', as Start is called after Awake. Debug.Log(this.didAwake); } }
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