Version: 2023.2
言語: 日本語
public static Unity.Jobs.JobHandle ScheduleByRef (ref T jobData, Unity.Jobs.JobHandle dependsOn);

パラメーター

jobData The job and data to schedule.
dependsOn Dependencies are used to ensure that a job executes on workerthreads after the dependency has completed execution. Making sure that two jobs reading or writing to same data do not run in parallel.

戻り値

JobHandle The handle identifying the scheduled job. Can be used as a dependency for a later job or ensure completion on the main thread.

説明

Schedule the job for execution on a worker thread.

See Also: IJob.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961