Version: 2017.1

MeshRenderer.additionalVertexStreams

매뉴얼로 전환
public Mesh additionalVertexStreams ;

설명

Vertex attributes in this mesh will override or add attributes of the primary mesh in the MeshRenderer.

This is used for the UVs for realtime lightmaps, but could also be used for vertex painting tools, etc.



For example, if the primary mesh doesn't contain the Mesh.colors channel, the colors from additionalVertexStreams are used. If the primary mesh contains the colors channel and the additionalVertexStreams mesh also has colors, then colors from additionalVertexStreams are used.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961