Version: 2017.2

RendererConfiguration

enumeration

매뉴얼로 전환

설명

What kind of per-object data to setup during rendering.

At minimum, object transformation matrices are set up per-object, but extra data (e.g. lightmaps, light probes etc.) can be set up by combining RendererConfiguration flags.

See Also: DrawRendererSettings, RenderLoop.DrawRenderers.

변수

NoneDo not setup any particular per-object data besides the transformation matrix.
PerObjectLightProbeSetup per-object light probe SH data.
PerObjectReflectionProbesSetup per-object reflection probe data.
PerObjectLightProbeProxyVolumeSetup per-object light probe proxy volume data.
PerObjectLightmapsSetup per-object lightmaps.
ProvideLightIndicesSetup per-object light indices.
PerObjectMotionVectorsSetup per-object motion vectors.
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