Version: 2017.2
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettings

struct in UnityEngine.Experimental.Rendering

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설명

Settings for RenderLoop.DrawRenderers.

DrawRendererSettings describes which subset of visible objects to render (inputFilter), how to sort them (sorting) and which shader pass to use (shaderPassName).

See Also: RenderLoop.DrawRenderers, CullResults.Cull.

변수

cullResultsCulling results to use.
flagsOther flags controlling object rendering.
inputFilterWhich subset of visible objects to render.
rendererConfigurationWhat kind of per-object data to setup during rendering.
shaderPassNameWhich shader pass to use.
sortingHow to sort objects during rendering.

생성자

DrawRendererSettingsCreate a draw settings struct.
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