Version: 2017.2
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettings

struct in UnityEngine.Experimental.Rendering

Cambiar al Manual

Descripción

Settings for RenderLoop.DrawRenderers.

DrawRendererSettings describes which subset of visible objects to render (inputFilter), how to sort them (sorting) and which shader pass to use (shaderPassName).

See Also: RenderLoop.DrawRenderers, CullResults.Cull.

Variables

cullResultsCulling results to use.
flagsOther flags controlling object rendering.
inputFilterWhich subset of visible objects to render.
rendererConfigurationWhat kind of per-object data to setup during rendering.
shaderPassNameWhich shader pass to use.
sortingHow to sort objects during rendering.

Constructores

DrawRendererSettingsCreate a draw settings struct.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961