Version: 2017.2

설명

You can use a Hashtable to store key+value pairs.

For detailed information see http://msdn.microsoft.com/en-us/library/system.collections.hashtable.aspx

For C# users: the generic alternative to Hashtable is called Dictionary.

변수

CountReturns how many elements are in the hashtable.

Public 함수

AddAdds an element with the specified key and value into the Hashtable.
ClearCount is set to zero, and references to other objects from elements of the collection are also released.
ContainsDetermines whether the Hashtable contains a specific key.
ContainsKeyDetermines whether the Hashtable contains a specific key.
ContainsValueDetermines whether the Hashtable contains a specific value.
RemoveRemoves the element with the specified key from the Hashtable.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961