Version: 2017.3
public static Networking.NetworkManager singleton ;

설명

The NetworkManager singleton object.

//Create a GameObject and attach this script
//Create two buttons. To do this, go to Create>UI>Button for each.
//Click each Button in the Hierarchy, and navigate to the Inspector window. Scroll down to the On Click() section and press the + button to add an action
//Attach your GameObject to access the appropriate function you want your Button to do.

using UnityEngine; using UnityEngine.Networking;

public class Example : NetworkManager { public void StartHostButton() { singleton.StartHost(); }

//Press the "Disconnect" Button to stop the Host public void StopHostButton() { singleton.StopHost(); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961