Event payload associated with pointer (mouse / touch) events.
| button | The InputButton for this event. |
| clickCount | Number of clicks in a row. |
| clickTime | The last time a click event was sent. |
| delta | Pointer delta since last update. |
| dragging | Is a drag operation currently occuring. |
| enterEventCamera | The camera associated with the last OnPointerEnter event. |
| hovered | List of objects in the hover stack. |
| lastPress | The GameObject for the last press event. |
| pointerCurrentRaycast | RaycastResult associated with the current event. |
| pointerDrag | The object that is receiving OnDrag. |
| pointerEnter | The object that received 'OnPointerEnter'. |
| pointerId | Id of the pointer (touch id). |
| pointerPress | The GameObject that received the OnPointerDown. |
| pointerPressRaycast | RaycastResult associated with the pointer press. |
| position | Current pointer position. |
| pressEventCamera | The camera associated with the last OnPointerPress event. |
| pressPosition | Position of the press. |
| rawPointerPress | The object that the press happened on even if it can not handle the press event. |
| scrollDelta | The amount of scroll since the last update. |
| useDragThreshold | Should a drag threshold be used? |
| IsPointerMoving | Is the pointer moving. |
| IsScrolling | Is scroll being used on the input device. |
| used | Is the event used? |
| currentInputModule | A reference to the BaseInputModule that sent this event. |
| selectedObject | The object currently considered selected by the EventSystem. |