public Vector3 size ;

설명

The size of the box area in which reflections will be applied to the objects. Measured in the probes's local space.

The box size will be scaled by the transform's scale.

    ReflectionProbe probe = GetComponent<ReflectionProbe>();
    // Make the area long
    probe.size = Vector3(10, 1, 1);
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961