BaseEventData

class in UnityEngine.EventSystems

/

다음으로부터 상속:EventSystems.AbstractEventData

매뉴얼로 전환

설명

A class that contains the base event data that is common to all event types in the new EventSystem.

변수

currentInputModuleA reference to the BaseInputModule that sent this event.
selectedObjectThe object currently considered selected by the EventSystem.

생성자

BaseEventDataConstruct a BaseEventData tied to the passed EventSystem.

상속된 멤버

변수

usedIs the event used?

Public 함수

ResetReset the event.
UseUse the event.
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