public bool streamingMipmaps ;

설명

Enable mipmap streaming for this texture.

When mipmap streaming is enabled, Unity will automatically load only the mipmap levels needed to render the scene based on the current camera positions. Mipmap streaming must be enabled in order to use the Texture2D mipmap streaming API.

See Also: QualitySettings.streamingMipmapsFeatureEnabled.

Copyright © 2020 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961