ITimeControl

interface in UnityEngine.Timeline

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설명

Interface that can be implemented by MonoBehaviours indicating that they receive time-related control calls from a PlayableGraph.

Implementing this interface on MonoBehaviours attached to GameObjects under control by control-tracks will cause them to be notified when associated Timeline clips are active.

Public 함수

OnControlTimeStartCalled when the associated Timeline clip becomes active.
OnControlTimeStopCalled when the associated Timeline clip becomes deactivated.
SetTimeCalled each frame the Timeline clip is active.
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