Whether or not to render the center of a Tiled or Sliced image.
This will only have any effect if the Image.sprite has borders.
using UnityEngine; using System.Collections; using UnityEngine.UI;
public class FillCenterScript : MonoBehaviour { public Image xmasCalenderDoor;
// removes the center of the image to reveal the image behind it void OpenCalendarDoor() { xmasCalenderDoor.fillCenter = false; } }