Unsafe utility class.
| AddressOf | The memory address of the struct. | 
| AlignOf | Minimum alignment of a struct. | 
| CopyObjectAddressToPtr | Assigns an Object reference to a struct or pinned class. See Also: UnsafeUtility.PinGCObjectAndGetAddress. | 
| CopyPtrToStructure | Copies sizeof(T) bytes from ptr to output. | 
| CopyStructureToPtr | Copies sizeof(T) bytes from input to ptr. | 
| Free | Free memory. | 
| GetFieldOffset | Returns the offset of the field relative struct or class it is contained in. | 
| IsBlittable | Returns whether the struct is blittable. | 
| IsValidAllocator | Returns true if the allocator label is valid and can be used to allocate or deallocate memory. | 
| Malloc | Allocate memory. | 
| MemClear | Clear memory. | 
| MemCmp | Checks to see whether two memory regions are identical or not by comparing a specified memory region in the first given memory buffer with the same region in the second given memory buffer. | 
| MemCpy | Copy memory. | 
| MemCpyReplicate | Copy memory and replicate. | 
| MemCpyStride | Similar to UnsafeUtility.MemCpy but can skip bytes via desinationStride and sourceStride. | 
| MemMove | Move memory. | 
| PinGCArrayAndGetDataAddress | Keeps a strong GC reference to the object and pins it. The object is guranteed to not move its memory location in a moving GC. Returns the address of the first element of the array.See Also: UnsafeUtility.ReleaseGCObject. | 
| PinGCObjectAndGetAddress | Keeps a strong GC reference to the object and pins it. The object is guranteed to not move its memory location in a moving GC. Returns the address of the memory location of the object.See Also: UnsafeUtility.ReleaseGCObject. | 
| ReadArrayElement | Read array element. | 
| ReadArrayElementWithStride | Read array element with stride. | 
| ReleaseGCObject | Releases a GC Object Handle, previously aquired by UnsafeUtility.PinGCObjectAndGetAddress. | 
| SizeOf | Size of struct. | 
| WriteArrayElement | Write array element. | 
| WriteArrayElementWithStride | Write array element with stride. |