WorldManager

class in UnityEngine.XR.WSA

매뉴얼로 전환

설명

This class represents the state of the real world tracking system.

정적 변수

stateThe current state of the world tracking systems.

정적 함수

GetNativeISpatialCoordinateSystemPtrReturn the native pointer to Windows::Perception::Spatial::ISpatialCoordinateSystem which was retrieved from an Windows::Perception::Spatial::ISpatialStationaryFrameOfReference object underlying the Unity World Origin.

Events

OnPositionalLocatorStateChangedEvent fired when the world tracking systems state has changed.

델리게이트

OnPositionalLocatorStateChangedDelegateCallback on when the world tracking systems state has changed.
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