public float panStereo ;

설명

Pans a playing sound in a stereo way (left or right). This only applies to sounds that are Mono or Stereo.

This pan is applied before 3D panning calculations are considered. In other words, stereo panning affects the left right balance of the sound before it is spatialised in 3D.

Mono sounds are panned from left to right using constant power panning (non linear fade). This means when pan = 0.0, the balance for the sound in each speaker is 71% left and 71% right, not 50% left and 50% right. This gives (audibly) smoother pans.

Stereo sounds heave each left/right value faded up and down according to the specified pan position. This means when pan = 0.0, the balance for the sound in each speaker is 100% left and 100% right. When pan = -1.0, only the left channel of the stereo sound is audible, when pan = 1.0, only the right channel of the stereo sound is audible.

Values range from -1.0 to 1.0.

-1.0 = Full left 0.0 = center 1.0 = full right

Default = 0.0.

no example available in C#
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961