ReflectionProbe.reflectionProbeChanged

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설명

Adds a delegate to get notifications when a Reflection Probe is added to a Scene or removed from a Scene.

using UnityEngine;
using UnityEngine.Rendering;

public class ReflectionProbeManager : MonoBehaviour { private static void OnReflectionProbeEvent(ReflectionProbe probe, ReflectionProbe.ReflectionProbeEvent eventType) { Debug.Log("A ReflectionProbe event has occured: " + eventType); }

void Start() { ReflectionProbe.reflectionProbeChanged += OnReflectionProbeEvent; }

void OnDestroy() { ReflectionProbe.reflectionProbeChanged -= OnReflectionProbeEvent; } }
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