Version: 2020.3
public static SceneManagement.Scene GetActiveScene ();

반환

Scene The active Scene.

설명

Gets the currently active Scene.

The currently active Scene is the Scene which will be used as the target for new GameObjects instantiated by scripts. Note the active Scene has no impact on what Scenes are rendered. See Also: Scene.

using UnityEngine;
using UnityEngine.SceneManagement;

public class GetActiveSceneExample : MonoBehaviour { void Start() { Scene scene = SceneManager.GetActiveScene(); Debug.Log("Active Scene is '" + scene.name + "'."); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961