설명

When this flag is set, Unity performs occlusion culling as part of the culling operation.

Default value: set if the Camera from which you obtained the CullingParameters object has Camera.useOcclusionCulling set to true. Otherwise, unset.

See Also: Camera.useOcclusionCulling, Occlusion culling, ScriptableCullingParameters.cullingOptions, ScriptableRenderContext.Cull, CullingResults.

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