Version: 2020.1
언어: 한국어
public static void Assert (bool condition);
public static void Assert (bool condition, Object context);
public static void Assert (bool condition, object message);
public static void Assert (bool condition, object message, Object context);

파라미터

condition Condition you expect to be true.
context Object to which the message applies.
message String or object to be converted to string representation for display.

설명

Assert a condition and logs an error message to the Unity console on failure.

Message of a type of LogType.Assert is logged.

Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961