Version: 2020.1
언어: 한국어

PhysicMaterialConstructor

매뉴얼로 전환
public PhysicMaterial ();

설명

Creates a new material.

Note that although this function lets you create a new physic material from a script, it is generally easier to create and assign the material from the editor.

using UnityEngine;

public class Example : MonoBehaviour { Collider coll;

void Start() { coll = GetComponent<Collider>();

PhysicMaterial material = new PhysicMaterial(); material.dynamicFriction = 1; coll.material = material; } }

public PhysicMaterial (string name);

설명

Creates a new material named name.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961