Version: 2020.1
언어: 한국어

CommandBuffer.SetRayTracingShaderPass

매뉴얼로 전환
public void SetRayTracingShaderPass (Experimental.Rendering.RayTracingShader rayTracingShader, string passName);

파라미터

rayTracingShader RayTracingShader to set parameter for.
passName Name of the shader pass to be used.

설명

Adds a command to set the pass for the RayTracingShader to be used.

The shader pass name is specified in the ShaderLab Pass from a .shader file.

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