Version: 2020.1
언어: 한국어
public SketchUpImportScene[] GetScenes ();

반환

SketchUpImportScene[] Array of scenes extracted from a SketchUp file.

설명

The method returns an array of SketchUpImportScene which represents SketchUp scenes.

SketchUpImportScene is the structure to represent the Scene that was extracted from the SketchUp file.

using UnityEngine;
using UnityEditor;

public class SketchUpUtility { public static void PrintSketchUpSceneName(GameObject go) { string assetPath = AssetDatabase.GetAssetPath(go); // get asset path // get SketchUpImporter SketchUpImporter importer = AssetImporter.GetAtPath(assetPath) as SketchUpImporter; if (importer == null) { Debug.Log("This object is not imported by SketchUpImporter"); return; }

SketchUpImportScene[] scenes = importer.GetScenes(); // get all the scenes

foreach (SketchUpImportScene scene in scenes) { Debug.Log(scene.name); } } }

The above example takes a GameObject that is imported from a SketchUp file and prints the name of the scenes in the SketchUp file.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961